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Youth Excited about Sports

[Tournament]

See Basketball for schedule and times. Located under SPORTS

Click here for Warrensburg Directions

 

Heartland World Series VIP

Hidden Valley Sports Complex
6500 NW Valley View Road
Blue Springs, MO 64015

Keystone Park
2214 SW Keystone Drive
Blue Springs, MO 64015

Thursday, July 29
6:15 pm: Lee's Summit ICE vs. YES (Hidden Valley 7)
8:45 pm: Synergy vs. YES (Hidden Valley 7)

Friday, July 30
8:00 am: Shox vs. YES (Hidden Valley 8)
11:45 am: AllStarz vs. YES (Keystone Park)

**Bracket Play to follow**


Upcoming softball tournaments:

 

 

*June 4,5,6: YES Complex

*June 11, 12, 13: TBA

*June 18, 19, 20: YES Complex

*June 25, 26, 27: State Tourney- Baser, KS/Tiffany Springs, KS

*July 8, 9, 10, 11: World Series- Baser, KS/Tiffany Springs, KS

 

 

                          Youth Excited about Sports
                  2010 B/C Fastpitch Tournament Rules

All games will be played by USSSA rules, with the following exceptions:

    1. This is a Christian ministry first and foremost.
    2. Home team will be the official scorekeeper in all tournament games.
    3. All games can start up to 15 minutes prior to scheduled time if games are ahead of schedule.
    4. Each team will need to supply a USSSA game ball per game.  Teams can purchase a game ball at tournament headquarters for $5.00 per ball.
    5. Pre-game conference and coin flip between manager and umpires will take place 5 minutes prior to the start of the game.
    6. No organized infield practice before the games. Teams may warm up beyond the baselines or in foul territory while infield is being prepared. No live batting practice is allowed on the field or in the complex at any time. Batting nets are allowed.
    7. Time limit for all games is 1 hour. Time begins after the 1st warm-up pitch. Time limit could change in case of tournament interruptions. All teams should be prepared to start their game up to 15 minutes early in case we are ahead of schedule (this will help keep the tournament on time).
    8. Regulation games will be defined by the type of game that it is.  There will be three types of games played in the different formats that Y.E.S. will be using:
      1. Pool play:  Games will be 7 inning or time limit.  Games that are tied at the end of regulation will use the international tiebreaker (ITB) rule until a winner is declared.
      2. Warm-up Games :  Games will be 7 inning or time limit.  Games that are tied at the end of regulation will end in a tie. Warm-up games will be clearly designated if there is one.
    9. Run rules: 12 runs after 3 innings; 10 runs after 4 innings; 8 runs after 5 innings.
    10. Team manager may consult with the umpires; players, sponsors and other coaches are to keep out of discussions.
    11. No smoking, tobacco, or alcohol use on complex.
    12. Roster Batting will be allowed during the ENTIRE tournament.    Conversely, all State and USSSA World Series events will be played by the rule book.  Regardless of the number of players you have, you will need to announce your line-up format at the pre-game conference with the officials.  Due to Y.E.S. allowing roster batting, for teams that choose to roster bat, there are some additional rules that need to be clarified:
      1.  Injury: 
        1. Batter: If a batter cannot fulfill her time at bat due to injury or illness, that player will be eliminated from that entire game. Her spot will be skipped in the batting order.  Teams will not be required to take an automatic out UNTIL they drop below 9 players.
        2. Runner: If a runner cannot continue her time on the bases, that player will be substituted under the Courtesy Runner rule for Roster Batting. She will not be allowed to participate in the remainder of the game. The line-up will compress when her spot comes to bat.
      2. Ejections:  A player ejection while roster batting will result in the team losing that player for the entire game.  Her spot in the batting order WILL be an automatic out.
    13. Courtesy runner will be allowed for pitcher and catcher at any time.  The courtesy runner will be designated by the following rules:
      1. Rulebook batting line-up:  Per rulebook designation
      2. Roster batting line-up: The last batter not on base. If the last batter not on base is unavailable (i.e. she is the catcher or pitcher), the designated runner will roll back until such time as a possible sub can be found.
    14. Teams may begin a game with 8 players. If the additional players arrive after the start of the game, they will be handled in the following manner:

1.      Rulebook batting line-up:  Teams may add a 9th player to the line-up. Any additional players will be designated as substitutes.

      1. Roster batting line-up: Teams may add any and all players to the end of the line-up. These players must be listed on the line-up card submitted prior to the game. If the players are not present for their time at bat, their spot will be skipped until they arrive with no automatic out being charged (unless below 9 players).

15.  The following procedure will be used to determine the seedings after pool play:
i. If three or more teams are tied with the same record in a division, head-to-head may or may not be used to break ties.     

ii. Once a level of tie-breaker is used, we DO NOT revert back to any steps of the tie-breaking procedure. We will continue on down the list until all ties are broken. The levels of tiebreakers are as follows:

        1. Highest Winning Percentage (number of wins divided by number of games with a result (ties eliminated form formula))
        2. Most Wins
        3. Head-to-Head Games
        4. Runs allowed per game
        5. Runs differential (+/- of 8 runs per game)
        6. Coin Flip
    1. If a team is playing an extra pool game, the runs allowed and the Win/Loss in that game will not count towards your total. However, the result of the game (win/loss) will be used in head-to-head consideration if a tie in pool play occurs.
    2. In case of a rain-shortened tournament, pool play games can be deemed official after 2 ½ innings of play (with home team winning) or 45 minutes of elapsed game time. This policy will only be used through pool play.
    3. If games are running behind schedule, no innings will begin after the first 50 minutes of the game.

*All Y.E.S. tournaments will be B/C. Coaches will need to decide whether they will be using B or C rules prior to the start of the game. Any debates will result in C rules.

 

Special 10 & Under Rules Section

  1. On defense, 4 outfielders may be employed.
  2. There will be an expanded strike zone in place for 10U.
  3. For 10U, players may only advance one base per pitch.
  4. Batters may not advance on a dropped 3rd strike.
  5. No Infield Fly Rule.
  6. THERE IS NO STEALING HOME. There are only 3 ways to score:
    1. Bases loaded walk.
    2. Bases loaded HBP.
    3. Batted ball in play.
  7.  Teams can score a maximum of 5 runs per half inning for all ages.
  8. If an Illegal Pitch is called, the penalty will be ball awarded to the batter, with NO advancement of runners on base.
  9. Games will end at time limit if a team is down by more than 5 runs or what they are allotted left to score in that half inning.

 

 

 

 

 

TOURNAMENT RULES

Ø   This is a Christian Ministry first and foremost.

Ø  Entry Fee is 5.00 per adult, 4.00 per child, and under 5 is free.

Ø  Games will be 2 twelve minute halves, stop clock. If in second half 8 min or less left and there is a 15 pt lead the clock will run until the spread is less than 15.

Ø  5 minutes between games, but the tournament director has the discretion to reduce the time if needed to keep schedule on track. 

Ø  Half time 3 minutes at discretion of tournament director it can be reduced to one minute.

Ø   Tournament Director reserves the right to change to a running clock if games are behind schedule.

Ø  Each team is allowed two, full one minute time outs per each half (no carryovers).

Ø   Five minute half-time.

Ø  Five minutes between games. Teams must be ready at least thirty minutes prior to scheduled game time.

Ø  All games can start up to 15 minutes prior to scheduled time if games are ahead of schedule.

Ø   Each team must provide their own practice balls. Game balls will be provided.

Ø  One two-minute overtime in event of tie. Each team is allowed 1 timeout with no carryovers.
It will begin with a tip-off and then alternating possessions will follow. Clock will stop for last minute of overtime.

Ø  Second overtime is sudden death.

Ø  No press after 15 point lead. Violation of press rule will result in one (1) verbal warning. The team being pressed cannot lose possession of the ball and will have another opportunity to inbound the ball without being pressed.

Ø  No verbal or physical abuse to referees, spectators, coaches, or players will be tolerated. This is a Christian Ministry first and foremost.

Ø  Coaches are responsible for fans of their team. (We must model character for our children to follow.)

Ø  The penalty for shooting fouls will begin on the 7th team foul of each half (one and one).Two shots for tenth foul and beyond.

Ø  All substitutions must be made through the scorer's table.

Ø  Each game will begin with a tip-off and then alternating possessions will be followed.

Ø  Each team will need to provide either a volunteer to run the scoreboard, or a volunteer to keep the score sheet. This individual must be able to conduct themselves in a professional manner and will not be allowed to coach from the scorer’s table.

Ø  No technical fouls will be assessed for uniform violations.

Ø  We will be operating a concession stand to benefit youth sports programs and ask that you do not bring outside food and beverages into the gym.

Ø  Please supervise all children.

Ø  No refunds once tournament begins.

Ø  Tie breaker criteria

                Head to head

                Point spread with a maximum of 15 points per game

                Coin flip

                In case of a team forfeit, other team receives 5 points for the game.